Software Engineer, Gameplay – Reality Labs

Meta

Summary:

Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.As a Gameplay Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of whats to come. Were the people helping to define the metaverse. We may not have all the answers. But together, were getting closer.

Required Skills:

Software Engineer, Gameplay – Reality Labs Responsibilities:

1. Architect efficient and reusable systems that drive complex AR/VR applications

2. Prototyping new interactions and features with an eye toward intuitive usability and feel

3. Drive design and implementation for proposed playful and creative projects for Experiences in AR or VR

4. Lead collaboration with multi-functional teams to achieve compelling experiences

5. Engage with FB teams to understand and utilize FB graph and features that will power social UX

Minimum Qualifications:

Minimum Qualifications:

6. 5 years experience as an engineer shipping user-facing features on games or other 3D interactive products

7. Bachelors degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.

8. Demonstrated experience interfacing with other internal and external teams to incorporate their innovations and vice versa

Preferred Qualifications:

Preferred Qualifications:

9. Experience with a combination of Windows, Android, and game console programming

10. Experience with Unity 3D or Unreal

11. Strong understanding of 3D math, linear algebra, and techniques

12. Experience with augmented reality (HoloLens, Magic Leap, ARKit, etc.)

13. Experience in UX design or game design

14. Experience with real time networked features (i.e., synchronous multiplayer games)

15. Experience with virtual reality (Rift, Quest, VIVE, Gear VR, etc.)

16. Experience with C and/or C# programming

Public Compensation:

$147,000/year to $208,000/year bonus equity benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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